Info_


//=================================================================================================================================
// Battle Editor
//=================================================================================================================================

/*QUAKED info_battle_posp (0 0.5 0.8) ?
Unknown
Player battle start position?

*/

/*QUAKED info_battle_pose (0 0.5 0.8) ?
Unknown
Enemy battle start position?

*/

/*QUAKED info_battle_cam (0 0.5 0.8) ?
Unknown
Camera battle start position?

*/

/*QUAKED info_battle_node (0 0.5 0.8) ?
Unknown
A battle node position?

*/

/*QUAKED info_battle_man (0 0.5 0.8) ?
Unknown
Battle Manager position?

*/

/*QUAKED usepos (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/usepos.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/usepos.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/

/*QUAKED battlepos (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/battlepos.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/battlepos.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/

/*QUAKED camerapos (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/camerapos.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/camerapos.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/

/*QUAKED confropos (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/confropos.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/confropos.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/

/*QUAKED hidepos (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/hidepos.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/hidepos.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/

/*QUAKED pointer (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/pointer.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/pointer.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/

/*QUAKED battleman (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/battleman.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/battleman.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/

/*QUAKED battlemon (0.5 0.25 0) (-16 -16 0) (16 16 16)
model="models/battleed/battlemon.md2"
Availible Keys to set found in .map files for entity (there may be more)

Need to copy battle info from D:\Anachronox\MyAnox\tools\MapEditing\tread3d\Scripts\anachronox.gdf2 definition

Predefined flags set in /models/entity.dat
Model Path: models/battleed/battlemon.md2
Scale x: 1.0
Scale y: 1.0
Scale z: 1.0
Entity Type: general
Box x_min: -16
Box y_min: -16
Box z_min 0
Box x_max: 16
Box y_max: 16
Box z_max: 16
Noshadow: noshadow
Solid Flag: 1
Walk Speed: 0.0
Run Speed: 0.0
Speed: 8
Lighting: 0
Blending: 0
Target Sequence: 0:0
Misc Value: 0
No Mip: 0
Spawn Sequence: none
Description: Goo
*/


info_bipidri_wall

info_battle_posp

Map Entity Color: Dark green (0 0.5 0)
Dimensions: (-8 -8 -8) (8 8 8)
Game Function: Used with the battle editior. Not fully supported by AnachroRadiant. See BED

def_key : string : "alisttext" : "Connections" : ""
def_key : string : "event_monsterdie" : "Event (MDie)" : ""
def_key : string : "event_shot" : "Event (Shot)" : ""
def_key : string : "event_use" : "Event (Use)" : ""
def_key : string : "event_ambient" : "Event (Ambient)" : ""

Keys
targetname: must match the target key of entity that uses this for pointing.

info_battle_pose
Map Entity Color: Dark green (0 0.5 0)
Dimensions: (-8 -8 -8) (8 8 8)
Game Function:Used with the battle editior. Not fully supported by AnachroRadiant. See BED

Keys
unknown

info_battle_cam
Map Entity Color: Dark green (0 0.5 0)
Dimensions: (-8 -8 -8) (8 8 8)
Game Function:Used with the battle editior. Not fully supported by AnachroRadiant. See BED

Keys
unknown

info_battle_node
Map Entity Color: Dark green (0 0.5 0)
Dimensions: (-8 -8 -8) (8 8 8)
Game Function:Used with the battle editior. Not fully supported by AnachroRadiant. See BED

Keys
unknown

info_battle_manager

Map Entity Color: Dark green (0 0.5 0)
Dimensions: (-8 -8 -8) (8 8 8)
Game Function:Used with the battle editior. Not fully supported by AnachroRadiant. See BED

def_key : string : "camidlespeed" : "Camera Idle Speed" : "-10.00"
def_key : string : "camidleoffset" : "Camera Idle Offset" : "100.00"
def_key : string : "camyaw" : "Camera Yaw" : "15.00"
def_key : string : "camfocusmult" : "Camera Focus Multiplier" : "1.00"
def_key : string : "cammovemult" : "Camera Movement Multiplier" : "1.00"
def_key : string : "camtopgap" : "Camera Top Gap" : "100.00"
def_key : string : "camsidegap" : "Camera Side Gap" : "50.00"

Keys
unknown

info_battle_posp

info_battle_pose

info_battle_cam

info_battle_node

info_battle_man

info_trash_generator

info_bug_generator

 

info_notnull see turret_
Used as a positional target for entities that can use directional pointing. A target_position can be used instead of this but was kept in Q3A for legacy purposes.

-------- KEYS --------
targetname : must match the target key of entity that uses this for pointing.


info_null see light_
Used as a positional target for light entities to create a spotlight effect. A target_position can be used instead of this but was kept in Q3A for legacy purposes.

-------- KEYS --------
targetname : must match the target key of entity that uses this for pointing.
notfree : when set to 1, entity will not spawn in "Free for all" and "Tournament" modes.
notteam : when set to 1, entity will not spawn in "Teamplay" and "CTF" modes.
notsingle : when set to 1, entity will not spawn in Single Player mode (bot play mode).


info_party_start

info_player_start
The player starting point for a level. There can be multiple info_player_start entities in one map. Using them in junction with trigger_changelevel allows you to set a players starting point depending on the map they are coming from, and initiate a planet script as well... SWEAT :)

-------- SPAWNFLAGS --------
UNKNOWN one spawnflag has been detected for this entity. No information for it yet.

-------- KEYS --------
"origin" "#### #### ####" : starting XYZ coordinate location
"angle" "###" : degree directional facing of starting point. Use the degrees buttons in AnachroRadiant, or manually enter a 360 degree value.
"targetname" "$" : the name of this info_player_start that can be targeted by other things, like trigger_changelevel.
"sequence" "51:1" Initiates an APE sequence when player is spawned. The difference between this and specifying "sequence" in worldspawn is a worldspawn sequence is always initiated and one specified by info_player_start only runs if the player spawned from this info_player_start.
"message" "$" : text to send to the console. Like a mapname. Maybe corresponding scripts for the map. Only used for informational purposes.